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Hi! My name is Daniel and I'm new to this Forum.
I'm from Norway and I'm a Lambo fan to the bone. I'm a student, and a graphics artist. I do not own a lambo (yet), but I have made my own in 3d Studio max What do you guys think?? |
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Everything has been made by box modeling in 3dsmax.
They are about 11000 faces each in all. Which means they could be used in PC-games, -simulators. In fact in near future you can drive it in a free sim called racer. http://www.racer.nl/Maybe some of you can provide som textures for me? I need the rear end logos and rear extra lights. And I could need refrenses for the popup headlights and the rims. The rims are not so detailed because they are low poly, to be fast enaugh to run in games. |
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Looks very nice, the blue is a great colour, only chianti percolor would be even more perfect
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__________________
RaymondQV Countach QV Ex-Mimran #GLA12997, Urraco P300 #20530 sold in August 2008, Jalpa #FLA12203 sold in May 2006 www.countach.ch www.jalpa.ch When Frank Sinatra got his Miura S in 1970, he said: “If you wanna be someone, buy Ferrari - If you are someone, you own a Lamborghini”. |
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Daniel :
I'm not too familar with BOX modelling, I'm pretty new to 3D (using Maya) and people have told me that to model cars and such, NURBS is the way to go. How long did it take you to do that? What were your references for this Countach man? Bout the rims, you might wanna make a high res version just for show. Can't hook u up with textures, I dont own one. Perhaps these fine gentlemen at Lambo-Talk wanna help? ![]() |
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